An inside look at the life of an indie game developer from Kevin Cole of SuperTry, maker of the roguelike Haque and tabletop rpg Space Kings.
Square Enix ditched turn-based combat in its remake of Final Fantasy 7. It’s no surprise turn-based combat has grown stale over the years, but it isn’t the genre’s fault. It’s the developer’s for not innovating enough. Here’s how to revamp the entire combat system to its former glory.
A mix of Nightmare Before Christmas and Hocus Pocus, Costume Quest is an enjoyable, stylized RPG to get you in the mood for Halloween.
Do you ever find yourself feeling overwhelmed by the weight of the world around you? Do you ever feel like you’re just reliving the same day, over and over? Have you ever thought to yourself, “This has gone on long enough; I just want it to end?”
If so, you may be suffering from O.W.F. (Open World Fatigue).
Fifteen years ago, we were treated to BioWare’s first original title, Jade Empire. While many gameplay elements were borrowed from BioWare’s 2003 hit, Star Wars: Knights of the Old Republic, what set Jade Empire apart was its focus on martial arts combat and magic as well as a colorful setting and story derived from Chinese mythology.