Your personality determined by your favorite connsole, from Atari to Nintendo to PlayStation to XBox. What system defines you best?
Articles by Joseph Delaney
Hugh is just the worst, and not just aesthetically. Every time I see him, he’s Naruto-running around for no reason. If I don’t talk to him for a few days, he says creepy things like “I stood outside your house for hours waiting to see you.”
Imagine that you are an interdimensional warrior, going to battle with demons in other worlds to protect your own. Not only that, but you’re also a high school student with lots of friends, some of whom are girls who want to date you. I know those both seem like wild, unattainable fantasies, but that’s exactly the life you live when you play the Persona games.
In an ideal world, this is a game that wouldn’t even exist. The first Last of Us told such a complete story with such a perfect ending. No one was asking for this. Naughty Dog would need to really nail it to justify this game’s existence. So the question is, does The Last of Us Part II do that?
Pokémon Snap was released in 1999, and over the last 20 years, it’s the only game in the franchise that I find myself coming back to time and time again. I’d say about once a year, I spend a lazy weekend afternoon playing through this short, yet sweet adventure, and each time, I love it even more. And I’m obviously not the only one, because when Nintendo finally announced a long overdue sequel last week, the reactions all over the Internet showed just how loved this spinoff game is. Honestly, I never need a reason to revisit Pokémon Snap, but the announcement of the sequel just gives me even more of an excuse to jump right back into the best game in the series. Let’s have a look at what made this game so special, and what the new game can do to both recapture the magic of the original, while also improving and expanding on it.
It’s innovator vs. imitator. Name brand vs. knockoff. This is Clone Wars.