Articles by Alex Alusheff

Nostalgia

What your driver choice in Mario Kart 64 says about you

Some people use horoscopes to better understand their personality. Others use the Enneagram Personality Test. Here at GYG Lounge, we don’t need astrology or a scientific model based on core beliefs to tell you the kind of person you are. We know exactly who you are based on the character you pick in Mario Kart.

Opinion

The problem with water levels and why we hate them

By Alex Alusheff Water is fascinating. We drink it, we play in it, we explore it, and we search for it on other planets so we have a replacement for when we fuck up Earth. But water also sucks. You can drown from too much of it or die from too little of it. Also sharks live in it. Sharks. All of these negative traits and more are ever-present most water levels in video games,…

Jade Empire feature photo Nostalgia

Why BioWare’s Jade Empire is ripe for a sequel

Fifteen years ago, we were treated to BioWare’s first original title, Jade Empire. While many gameplay elements were borrowed from BioWare’s 2003 hit, Star Wars: Knights of the Old Republic, what set Jade Empire apart was its focus on martial arts combat and magic as well as a colorful setting and story derived from Chinese mythology.

Reviews

How 60 Seconds! comically mirrors quarantine life and helps us cope

My family wasted away in a fallout shelter for almost four weeks. Our food and water supplies were running dangerously low. It was time for me to explore the wasteland above once more and scavenge anything I could to keep my wife, daughter, and son alive long enough for the army to rescue us. On Day 27 of bunker life, I leave my family. If my expedition is fruitless, everyone will die

Nostalgia

How Mario Kart 64 became the gold standard for 90s kids and arcade bars

By Alex Alusheff There’s nothing worse than being struck by a blue shell in Mario Kart. Unless it’s being struck by your older brother after you blue-shelled him. We drained a lot of hours into Mario Kart 64 for the Nintendo 64 when we were kids. The game was released in 1996, when I was 6 and my brother was 8, right around the time our brotherly love dissolved into a bitter rivalry. In a…